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Good evening. I'm glad to cheer some (and disappoint a few others) letting you know we're still alive for 1573 days in hell, and despite stubborn desire of putler to destroy the life in Kyiv, we even managed to work (we kept regular development process updates on Patreon but not on other platforms, since with constant air raids and power outages working properly is hard).


So here're some news and plans.


First things first. We plan to publish new Episode 9 (and make Episode 8 public) in a month. Read below what's coming.


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Quick update on something I'm proud of


We’ve finished our first commissioned scene. We plan to put it into a separate, mysterious bonus episode with some scary, demonic vibe in the abandoned mine. Chilling sounds and a torch mechanic included.

This is our first scene with proper shading, and many other "firsts"—guess we'll add a little preview for it too.


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Content plan for coming episodes


We’re working simultaneously on many big and little things for the game—some you may already find on Patreon, some are in the designing stage. But since a lot of work happens in the background without the players knowing, I wanna share here what we’re making right now and when you’ll be able to play it.


Episode 9


Lina gets above John (two scenes) and Tara’s extremely sweet BJ.

As this episode took forever to be posted, we’ve prepared three scenes instead of two, all animated, with long and rather good text (my favorite pieces so far), revealing Lina and Tara the perfect way. You won’t regret reading those 7500 words per each—even the grammar isn't cringe anymore. And since higher quality requires more time, I guess all coming episodes will also have three long scenes, each at least 5000 words, and most of them animated.


Also Lina gets two-floor inn interior with a funny cooking mini-game, plus some important lore and much more alluring intro. We want to make a proper intro for each girl, so will test it on Lina.


Sammy gets a story-important quest, which also reveals big secret of Tara (each girl has her own big secret that will be revealed through the game). This quest will be two-part, and the continuation is coming in next episode. Big, thrilling, and full of Breaking Bad references. Sammy personality is absolutely ridiculous, and I feel bad players still haven’t seen this quest.


Also, we fully reviewed the game and made some changes and polishing.Overall, next update brings a ton of new details, fixes, text revisions, changes to your favorite Halloween Naira's story, new fishing mini game, adorable main menu, edits to several scenes texts for the right vibe, and many little improvements through the whole game.


Episode 10


Helena riding John, her date art (including a dancing teaser), and Lina’s table scene.

Queen Helena will be the third character to have a date in the game, and for a royal character we’re preparing a royal size event: the date will have more art, intimacy, and twists than both existing ones together. If you watched “For All Mankind” you may notice some reference. We’re taking the game dates to next level with this one.


Oh, and in the future we’ll remaster Tara’s date too to make them equal: first, we’ll add a teaser; then MC will sit her down on the table, and slowly kiss before putting on her back; the scene will be animated.


While Sammy will get the second part of her epic quest with drama, lies, and explosions, but still no scenes. Instead, Lina will meet BFD-9000 in Sammy's underground lab, but only if you’ve found the emerald.


Episode 11


Gov and the wall (3 scenes).

The whole episode dedicated to the Governor! The wall quest is huge in size even for us, as it will consist of three scenes, having two main angles and three different cums, costumes, toys, “surprise MF,” a new “femme fatale” teaser in the end, and all of this will be animated. Over 15.000 words in total. We’ve started drafting this one even before the war and are still only halfway there, so this one is gonna be really big.


Episode 12


Naira (2 scenes) and Sammy (finally!). Naira will get the legendary pawjob scene and classic missionary, while Sammy will tie John to the chair. All three animated.


As for the quests, Naira and John explore their first ancient temple (very important for story), where she reveals her secret kink; and John will try to get to her paws, which I personally see at the most entertaining moment in the game—even I myself was shocked by the twist I myself wrote 😅


While Sammy will finally get her proper first quest. As you know, existing potion cooking is just a temporary placeholder scene with no scenario value. The reason is her intro is intended to be very rich and revealing, so we’ve decided to keep it until the plot is complete. The quest maybe will merge with the “home sweet hole” one (or maybe not), bringing a ton of story about Sammy and the Governor, and for the first time having a scenario role for the commissioned character Charlie (All commissioned characters will have a decent role in the future quests. It’ll take some time as we have a dozen, but I’ve intended a big event for each, so if you ordered a commission you will be impressed in the end).


If both quests will be merged, the house quest will get a massive twist: Gov will name a giant price for renovation hoping to get rid of John, and he will have to have a crime deal with Sammy, as earning it fair is impossible. The mood will slightly change: the Governor will talk to John cynically to highlight her despise for humans—but when John enters the repaired house, she clicks the lock on the door, and her coldness suddenly turns to lust: obviously, the scene gets improved too. Also, we’ll work on her gothic aesthetic. Here’s an example:


We will add a teaser to their first meeting, where she punches John’s ass and he ends on the floor, with her putting her heel on his chest closeup to show her dominance. We see scared John lying on his back, and her black stiletto closeup (with the human skull-styled metal clasp accented) standing confidently on him, as she says some intimidating phrase. Sends clear message about her stance on humans (got it?), while also a stylish detail for a goth girl. And since paws are mentioned…


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Pawjob scenes


It’s a shame we still don’t have any paws content, despite furry paws are utterly adorable. The main character for paw scenes will be the Governor: at least five are planned as a part of her domination, so John will have to worship her paws, get stepped on, and much more. Naira and Irena will also get some, with one paws scene for each under active development, and I can’t wait to share them—they’ll actually be better than anything we made so far.


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Remastering


Aside from new content, we’re getting ready to improve some of the existing: a sensual teaser for Naira’s cellar meeting + rewriting it to make more entertaining. Also I have a few ideas how to make the cellar scene even bigger and better (without changing much).


Lina’s plates washing will evolve into three fully redrawn scenes and also get more story.


The crown scene (fighting Irena) will get a redrawn animated scene, and the fight itself will be edited a bit for more seductive vibe.


———


And finally Halloween episode


Since people keep asking about it, let’s clarify: Naira’s scene most probably will be moved to the “fantasies” bonus episode in the future, where we will gather several non-canon scenes as her bedroom fantasies, and make it a separate piece. We have some exotic ideas and settings like tentacles, group, human city, noir submission, etc—if people are interested, we’ll post them on a poll one day to draw some very naughty stuff for Naira—which doesn’t work for the main game plot or her naughty yet very loyal personality. There she imagines during a lonely night what would be if she didn't deny the horse guy, and other kinky women bedroom fantasies.


For now, the Halloween will have a canon path (+ fantasy choice for the scene) with her denying the "opportunity" generously offered by the tricky host and running away scared, resulting in the horse guy getting out.

Plot of the episode will be edited to become more logical, boring swearings will be replaced with exquisite game-style insults, some deeper lore will be touched, and Naira's part will be changed overall.


While the Wolf scene will be split in two, extended and animated. The episode didn’t get an ending we planned, because the war started and we had to merge two scenes into one, and post it without a proper ending: the Wolf breaking free is culmination of the story, not the end like it is now. Before it, we’ll have a large poll to present some really spicy new ideas for the Wolf.


PS: Important for the people who ordered adding their characters to the game. All commissioned characters will be placed on temporary places in Episode 9, so other players can preview them. Each commission character was personally approved by me and will get a justified scenario role. We don't draw whatever just for money, so I can't wait to show these side characters to everyone.